Field3D is an open source library for storing voxel data. It provides
C++ classes that handle in-memory storage and a file format based on
HDF5 that allows the C++ objects to be written to and read from disk.
Field3d is an optional run-time dependency of Houdini, which is not
available on SBo, but can be downloaded and used free of charge.
This requires: hdf5
Maintained by: Lockywolf
Keywords: voxel,cfd,pde,physics,effects,fields
ChangeLog: field3d
Homepage:
https://github.com/imageworks/Field3D/
Download SlackBuild:
field3d.tar.gz
field3d.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
field3d.SlackBuild |
field3d.info |
slack-desc |
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