JSBSim is a multi-platform, general purpose object-oriented Flight
Dynamics Model (FDM) written in C++. The FDM is essentially the
physics & math model that defines the movement of an aircraft, rocket,
etc., under the forces and moments applied to it using the various
control mechanisms and from the forces of nature. JSBSim can be run in
a standalone batch mode flight simulator (no graphical displays
a.k.a. console mode) for testing and study, or integrated with the
Unreal engine, FlightGear and many other simulation environments.
Available options with their default values shown below:
SYSTEM_EXPAT=ON
Use Slackware's native l/expat XML library
BUILD_SHARED_LIBS=ON
Build libJSBSim as a shared library for use by the JSBSim executable
and the Python module; otherwise, build libJSBSim as a static
library
BUILD_DOCS=OFF
Build the C++ API documentation with Doxygen
BUILD_PYTHON_MODULE=ON
Build & install the Python module
Maintained by: Brian Hoffpauir
Keywords: fdm,flight,dynamics,model,aerodynamics,flightgear,jsbsim,simulation
ChangeLog: JSBSim
Homepage:
https://jsbsim.sourceforge.net
Download SlackBuild:
JSBSim.tar.gz
JSBSim.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
JSBSim.SlackBuild |
JSBSim.info |
README |
slack-desc |
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