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13.1 > System > wine (1.2.2)

Wine is an Open Source implementation of the Windows API on top of X and Unix.

If your video card does not support hardware-accelerated OpenGL, then run the
script like this: OPENGL=NO ./wine.SlackBuild

If you wish to apply an unoffical patch that might fix up some problems
running IE in wine, then do this: IEFIX=YES ./wine.SlackBuild

If you want to use the fallout3 patch to fix problems with nvidia cards while
running this game, then do this: FALLOUT3=YES ./wine.SlackBuild

If you want to apply the DIB engine patches use DIB=YES ./wine.SlackBuild.

(There is an environment variable, WINEDIB, which can be set with
"export WINEDIB=ON". This must be done in the terminal before any applications
needing the DIB engine are run. To permanently enable it, use regedit:
In "HKEY_CURRENT_USER\Software\Wine\DIB Engine" create a string named
"Enabled" with value "Y".)

These options can be used together.

This requires fontforge and webcore-fonts.

NOTE: This will not build on a stock 64bit Slackware system, and we do not
support doing so with 32bit-compatibility packages. That doesn't mean
that it won't work - we just don't support it at all.

Maintained by: David Woodfall
Approved by: rworkman
Keywords: emulation,win32,windows,games,emulator,wine

Homepage:
http://www.winehq.com/

Source Downloads (32bit):
wine-1.2.2.tar.bz2 (e976d64688e0833061e79efa3eac5d2c)
dibeng-max-2010-11-12.zip (97159d77631da13952fe87e846cf1f3b)

Download SlackBuild:
wine.tar.gz
wine.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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