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12.1 > Games > scummvm (0.11.0)

ScummVM is a collection of interpreters, capable of emulating several
adventure game engines. ScummVM mainly supports engines created using
SCUMM (Script Creation Utility for Maniac Mansion), used in various
LucasArts games such as Monkey Island, Day of the Tentacle, and others.
ScummVM also contains interpreters for several non-SCUMM games - currently
Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2.

If you are building this on Slamd64, execute the build script as follows:
DISTRO=slamd64 ARCH=x86_64 ./scummvm.SlackBuild

If you build on a multicore system, add JOBS={core #} to enable parallel
compilation; for example, to start 4 build jobs simultaneously, do:
JOBS=4 ./scummvm.SlackBuild

Approved by: rworkman
Maintained by: Yalla-One

Homepage:
http://www.scummvm.org/

Download Source:
scummvm-0.11.0.tar.bz2

Source MD5SUM:
5066301a182b7e0f1da1eec21c80024f

Download SlackBuild:
scummvm.tar.gz
scummvm.tar.gz.asc

(the SlackBuild does not include the source)

Individual Files:
README
doinst.sh
scummvm.SlackBuild
scummvm.info
slack-desc

Validated for Slackware 12.1 (Other releases)

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