ScummVM is a collection of interpreters, capable of emulating several
adventure game engines. ScummVM mainly supports engines created using
SCUMM (Script Creation Utility for Maniac Mansion), used in various
LucasArts games such as Monkey Island, Day of the Tentacle, and others.
ScummVM also contains interpreters for several non-SCUMM games - currently
Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2.
If you are building this on Slamd64, execute the build script as follows:
DISTRO=slamd64 ARCH=x86_64 ./scummvm.SlackBuild
If you build on a multicore system, add JOBS={core #} to enable parallel
compilation; for example, to start 4 build jobs simultaneously, do:
JOBS=4 ./scummvm.SlackBuild
Approved by: rworkman
Maintained by: Yalla-One
Homepage:
http://www.scummvm.org/
Download Source:
scummvm-0.11.0.tar.bz2
Source MD5SUM:
5066301a182b7e0f1da1eec21c80024f
Download SlackBuild:
scummvm.tar.gz
scummvm.tar.gz.asc
(the SlackBuild does not include the source)
| Individual Files: |
| README |
| doinst.sh |
| scummvm.SlackBuild |
| scummvm.info |
| slack-desc |
See our HOWTO for instructions on how to use the contents of this repository.
Anonymous FTP Access to Repository: ftp://ftp.slackbuilds.org
Access via rsync is also available.
rsync://rsync.slackbuilds.org/slackbuilds
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