SlackBuilds Repository

15.0 > Games > zsnes (2.3.7)

zsnes (SNES emulator)

ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_.
On April 2, 2001 the ZSNES project was GPL'ed and its source released
to the public. It currently runs on Windows, Linux, FreeBSD, and DOS.

The original zsnes developers' last release was 1.51, in 2007. This
build is for xyproto's fork, which is still maintained as of 2026,
and now supports CPUs other than 32-bit x86.

Build options (environment variables):

- AO=no - disable libao for audio output. Removes all audio output
drivers except SDL. Probably not useful.

- DEBUGGER=no - disable the built-in debugger. May give a slight speed
boost on old/slow systems.

- PIPEWIRE=yes - build with pipewire audio support. NOT for Slackware
15.0 (its pipewire is too old); you might try this on -current (but
it's not tested by the SlackBuild maintainer).

This requires: SDL3

Maintained by: B. Watson
Keywords: zsnes,snes,emulator,Super Nintendo,nintendo
ChangeLog: zsnes

Homepage:
https://github.com/xyproto/zsnes

Source Downloads:
zsnes-2.3.7.tar.gz (6b59d152c06df8b15a540d829493b444)

Download SlackBuild:
zsnes.tar.gz
zsnes.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Individual Files:
• README
• doinst.sh
• sbo.diff
• slack-desc
• zsnes.SlackBuild
• zsnes.info

Validated for Slackware 15.0

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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